Publications
Computer Graphics / Physically Based
Animation
- B. Solenthaler, P. Bucher, N.
Chentanez, M. Müller, M.Gross, SPH Based Shallow Water Simulation, Proceedings of Virtual Reality
Interactions and Physical Simulations (VRIPhys), pp 39-46,
Lyon, France, December 5-6 2011, best paper award, (PDF), (video),
(BibTex)
- M. Müller, N. Chentanez, Adding Physics to Animated
Characters with Oriented Particles, Proceedings of Virtual Reality
Interactions and Physical Simulations (VRIPhys), pp 83-91,
Lyon, France, December 5-6 2011 (PDF), (BibTex) (slides)
- N. Chentanez, M. Müller, A Fluid Pressure
Solver Handling Separating Solid Boundary Conditions, in Proceedings of ACM SIGGRAPH / EUROGRAPHICS
Symposium on Computer Animation (SCA), 2011 (PDF), (video) (best rated paper) (slides)
- M. Müller, N. Chentanez, Solid Simulation with Oriented
Particles, ACM Transactions on Graphics (SIGGRAPH
2011), 30(4), pp 92:1-92:10 (PDF), (video) (ff video)
(slides) (BibTex)
- N. Chentanez, M. Müller, Real-Time
Eulerian Water Simulation Using a Restricted Tall Cell Grid,
ACM Transactions on Graphics (SIGGRAPH 2011), 30(4), pp
82:1-82:10 (PDF), (video) (slides) (BibTex)
- M. Müller, N. Chentanez, Wrinkle Meshes, in Proceedings of ACM SIGGRAPH /
EUROGRAPHICS Symposium on Computer Animation (SCA), 2010 (PDF), (video)
(BibTex)
- N. Chentanez, M. Müller, Real-Time Simulation of Large
Bodies of Water with Small Scale Details, in Proceedings of ACM SIGGRAPH /
EUROGRAPHICS Symposium on Computer Animation (SCA), 2010 (PDF), (video) (BibTex)
- M. Müller, Fast and Robust Tracking of Fluid
Surfaces, in
Proceedings of ACM SIGGRAPH / EUROGRAPHICS Symposium on
Computer Animation (SCA), 2009 (PDF), (video)
(BibTex)
- M. Müller, Hierarchical Position Based
Dynamics, Proceedings
of Virtual Reality Interactions and Physical Simulations
(VRIPhys2008), Grenoble, November 13-14 2008 (PDF), (video)
- M. Müller, Meshless
Finite Elements, in Point-Based Graphics,
Markus Gross, Hanspeter Pfister (eds.), ISBN 0123706041, 2007
- M. Müller, S. Schirm, S.
Duthaler, Screen Space Meshes, in Proceedings of
ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation
(SCA), 2007. (PDF), (video)
(BibTex)
- N. Thuerey, M. Müller, S.
Schirm, M. Gross, Real-time Breaking Waves for Shallow
Water Simulations, Proceedings of Pacific Graphics,
Maui, Hawaii, October 29-30, 2007. (PDF)
- N. Thuerey, F. Sadlo, S. Schirm,
M. Müller, M. Gross, Real-time Simulations of Bubbles
and Foam within a Shallow-Water Framework, in Proceedings
of ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer
Animation (SCA), 2007. (PDF)
- M. Müller, B. Heidelberger,
M. Hennix, J. Ratcliff, Position Based Dynamics, J.
Vis. Commun. (2007), vol 18, issue 2, pages
109-118, (Journal version)
- M. Müller, B. Heidelberger,
M. Hennix, J. Ratcliff, Position Based Dynamics, Proceedings
of
Virtual Reality Interactions and Physical Simulations
(VRIPhys), pp 71-80, Madrid, November 6-7 2006, Best
Paper Award, PDF,
(video), (slides)
- M. Wicke, P. Hatt, M. Pauly, M.
Müller, M. Gross, Versatile
Virtual Materials Using Implicit Connectivity, in Proceedings of Eurographics
Symposium on Point-Based Graphics (2006) (PDF)
- M. Müller, B. Heidelberger,
M. Teschner, M. Gross, Meshless
Deformations Based on Shape Matching, in Proceedings
of SIGGRAPH'05, pp 471-478, Los Angeles, USA, July 31 -
August 4, 2005 (PDF), (video)
(BibTex)
- A. Nealen, M. Müller, R.
Keiser, E. Boxerman, M. Carlson, Physically Based Deformable Models in Computer Graphics,
Computer Graphics Forum, Vol. 25, issue 4, pages 809-836,
previously appeared as EG STAR 2005 (PDF)
- M. Müller, B. Solenthaler, R.
Keiser, M. Gross, Particle-Based Fluid-Fluid Interaction,
in Proceedings of SIGGRAPH'05 Symposium on Computer
Animation (SCA 2005), pp 237-244, Los Angeles, USA, July
31 - August 4, 2005 (PDF)
- R. Keiser, M. Müller, B.
Heidelberger, M. Teschner, M. Gross, Contact Handling for
Deformable Point-Based Objects, in Proceedings of
Vision, Modeling, Visualization (VMV 04), Stanford, USA,
pp. 315-322, November 16-18, 2004. (PDF)
- B. Heidelberger, M. Teschner, R.
Keiser, M. Müller, M. Gross, Consistent Penetration
Depth Estimation for Deformable Collision Response, in Proceedings
of Vision, Modeling, Visualization (VMV 04), Stanford,
USA, pp. 339-346, November 16-18, 2004. (PDF)
- M. Müller, R. Keiser, A.
Nealen, M. Pauly, M. Gross, M. Alexa, Point Based Animation of Elastic, Plastic
and Melting Objects, in Proceedings of ACM SIGGRAPH
Symposium on Computer Animation (SCA), pp.141-151, 2004.
(PDF)
- M. Müller, S. Schirm, M.
Teschner, B. Heidelberger, M. Gross, Interaction of Fluids
with Deformable Solids, in Journal of Computer
Animation and Virtual Worlds (CAVW), vol 15, no. 3-4,
July 2004, pp 159-171, presented at Computer Animation &
Social Agents (CASA), Geneva, July 7-9 2004.(PDF)
- M. Müller, M. Gross, Interactive Virtual Materials,
in Proceedings of Graphics Interface (GI 2004), pp
239-246, London, Ontario, Canada, May 17-19, 2004. (PDF)
- M. Müller, M. Teschner, M.
Gross, Physically-Based Simulation of Objects Represented
by Surface Meshes, in Proceedings of Computer
Graphics International (CGI), Crete, Greece, Jun 16-19
2004, pp 26-33, (PDF)
- M. Teschner, B. Heidelberger, M.
Müller, M. Gross, A Versatile and Robust Model for
Geometrically Complex Deformable Solids, in Proceedings
of Computer Graphics International (CGI), Crete, Greece,
Jun 16-19 2004, pp 312-319 (PDF)
- M. Müller, S. Schirm, M.
Teschner, Interactive Blood Simulation for Virtual Surgery
Based on Smoothed Particle Hydrodynamics, Journal of
Technology and Health Care, ISSN 0928-7329,
IOS Press, Amsterdam, accepted. (PDF)
- M. Teschner, B. Heidelberger, M.
Müller, D. Pomeranerts, M. Gross, Optimized Spatial Hashing for Collision
Detection of Deformable Objects, Proc. Vision,
Modeling, Visualization VMV 2003, Munich, Germany, pp.
47-54, November 19-21, 2003 (PDF)
- M. Müller, D. Charypar, M.
Gross, Particle-Based Fluid
Simulation for Interactive Applications, in Proceedings
of ACM SIGGRAPH Symposium on Computer Animation (SCA)
2003, pp 154-159 (PDF)
- M. Müller, M. Teschner, Volumetric
Meshes for Real-Time Medical Simulations, in Proceedings
of BVM 2003 (Bildverarbeitung für die Medizin), pp
279-283 (PDF)
- M. Müller, J. Dorsey, L.
McMillan, R. Jagnow, B. Cutler, Stable Real-Time Deformations, in Proceedings
of ACM SIGGRAPH Symposium on Computer Animation (SCA)
2002, pp 49-54 (PDF)
- B. Cutler, J. Dorsey, L. McMillan,
M. Müller, R. Jagnow, A Procedural Approach to
Authoring Solid Models, in Proceedings of ACM
SIGGRAPH 2002, pp 302-311 (PDF)
- M. Müller, J. Dorsey, L.
McMillan, Real-Time Simulation of Deformation and Fracture
of Stiff Materials, (Eurographics CAS), Computer
Animation and Simulation 2001, pp 113-124,
Springer-Verlag Wien. (PDF),
(see web
page)
- S. Avelar, M. Muller, Generating
Topologically
Correct Schematic Maps. In Proc. of 9th International
Symposium on Spatial Data Handling, pp 4a.28 to 4a.35,
August/2000, Peking. (PDF)
Red:
Papers relevant for Ron Fedkiw's
G-Number (papers on
Google
Scholar that are
referenced more than 200 times).
Material Science
- M. Laso, L.M. Muneta, Müller,
M., F. Chinesta, A. Ammar, Hierarchical Approach to Flow
Calculations for Polymeric Liquid Crystals, in Multiscale
Modelling
of Polymer Properties, 2006, ISBN 0444521879, chapter
II.7, pp 359-402
- Laso, N.C. Karayiannis, M.
Müller, Min-map bias Monte Carlo for chain molecules:
Biased Monte Carlo sampling based on bijective
minimum-to-minimum mapping, Journal of Cemical
Physics 125, 1, 2006.
- M. Laso, N. Jimeno, L. M. Muneta,
M. Müller, Determination of rotary diffusivity of
poly„n-propyl isocyanate by molecular dynamics,
Journal of Cemical Physics 125, 1, 2006.
- J. Grossmann, F.F. Roos, M.
Cieliebak, R. Jakob, Z. Liptak, L.K. Mathis, M. Müller,
P. Widmayer, W. Gruissem, S. Baginsky AUDENS: A Tool for
Automated Peptide de novo Sequencing. Journal of
Proteome Research, Sep-Oct; 4(5): pp 1768-74., 2005
(PDF)
- R. Kröger, M. Müller, N.
Nievergelt, A geometric embedding algorithm for
efficiently generating semiflexible chains in the molten
state, Computer Modeling in Engineering &
Sciences (CMES), pp 559-570, 2003 (abstract) (PDF)
- M. Laso, N. Jimeno, M.
Müller, An Atomistic Investigation of Solubility and
Diffusion of Ethylene in Polyethylene Confined in a Pore,
Polymer Reaction Engineering Vol. 11, No. 1, pp. 5-20,
2003 (PDF)
- O. Garcia Pascua, O. Ahumada, M.
Laso, M. Müller, The Effect of the Initial Guess
Generator on Molecular Mechanics Calculations, Molecular
Simulation, Vol 29 (3), pp 187-199, 2003 (PDF)
- M. Muller, J. Nievergelt, S.
Santos, U. Suter, A novel geometric embedding
algorithm for efficiently generating dense polymer
structures. J. Chem. Phys., Vol 114, Nr
22, pp 9764-9771, 2001 (PDF, PS)
- S. Santos, U. Suter, M. Muller, J.
Nievergelt, A novel parallel rotation algorithm for
atomistic Monte Carlo simulation of polymer melts and
glasses. J. Chem. Phys., Vol 114, Nr 22,
pp 9772-9779, 2001 (PDF,
PS)
- M. Muller, The Structure of
Dense Polymer Systems: Geometry, Algorithms, Software,
Ph.D. thesis, ETH
Zurich, 1999
- P. Robyr, M. Muller, U. Suter, Atomistic
Simulations of Glassy Polystyrenes with Realistic Chain
Conformations, Macromolecules, Vol 32, Nr 25, pp
8681-8684, 1999
- W.F. van Gunsteren, T. Huber, M.
Muller, J. Nievergelt, A. E. Torda, Parallel algorithms
for exhaustive and heuristic search with applications to
molecular modelling, Proceedings of the Swiss
National Science Foundation, 1994